


Several formats have used variations on the well-known Prisoner’s Dilemma to split, or share, a prize. The idea of Backwards Induction, applied to the short-lived The Colour of Money, proves that there was some optimal strategy at all stages of the game. We consider when contestants in The Weakest Link should bank the accumulated funds. Utility can explain many actions in the Million Pound Drop, Deal or No Deal and Who wants to be a Millionaire?. Newer games such as Pointless and ‘Two Tribes throw up subtle but interesting maths-how really unlucky could a contestant be, or how a game could be made fairer to all players. We look at Monty Hall’s game, and its extension to more than three boxes maths comes up in The Price is Right, both in making sensible guesses at the value of prizes, and in the final part, when three contestants spin a giant wheel, seeking the largest score from one or two spins without going over the score 100. The general idea of the Utility of a sum of money has a strong influence on whether a contestant will play safe, or take a riskier but potentially more rewarding path. Mathematical ideas arise frequently in popular TV game shows, either in pointing the way towards good tactics, or simply adding to the viewer’s enjoyment. The paper concludes by encouraging local and international researchers to further explore the diverse scope of the computer game niche especially in the context of the local education system and chemistry education. The model grasps the important issues and challenges discussed, depicting the factors to be considered during the planning and designing phases of an educational computer game. The authors further propose an educational computer game design model for Malaysian classrooms. Three main issues to be discussed here are the issues of: (i) the available educational computer games in the market and whether they are suitable to be used in Malaysian classrooms, (ii) the factors that ought to be considered in adapting and designing an educational computer game to be used in Malaysian classrooms and (iii) the barriers which hinder the implementation of educational computer games in Malaysian classrooms. The paper examines the issues and challenges faced by education stakeholders in designing and implementing educational computer games for Malaysian classrooms. In reviewing this topic, the authors refer to the chemistry classroom as the case in point. Local research has found that Malaysian students are familiar with computer games but the implementation of computer games as teaching and learning aids in the classroom has yet to be carried out. This paper proposes the implementation of educational computer games in Malaysian classrooms. A human operator can monitor the robot by using camera which connects to a smartphone or remote devices. QRob is programmed to find the fire location and stop at maximum distance of 40 cm from the fire. This resulted in QRob demonstrating capabilities of identifying fire locations automatically and ability to extinguish fire remotely at particular distance. QRob is also equipped with an ultrasonic sensor to avoid it from hitting any obstacle and surrounding objects, while a flame sensor is attached for fire detection. QRob is designed to be compact in size than other conventional fire-fighting robot in order to ease small location entry for deeper reach of extinguishing fire in narrow space. Therefore, this paper presents the development of a firefighting robot dubbed QRob that can extinguish fire without the need for fire fighters to be exposed to unnecessary danger. With high barriers and risks in fire extinguishment operations, technological innovations can be utilized to assist firefighting. They are also faced with other difficulties, particularly if fire occurs in narrow and restricted places, as it is necessary to explore the ruins of buildings and obstacles to extinguish the fire and save the victim. Fire fighters are primarily tasked to handle fire incidents, but they are often exposed to higher risks when extinguishing fire, especially in hazardous environments such as in nuclear power plant, petroleum refineries and gas tanks. They can also suffer from prolonged psychological and trauma. Fire incident is a disaster that can potentially cause the loss of life, property damage and permanent disability to the affected victim.
